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The Desire is the perfect villain to add intrigue and betrayal to your game. Whatever your villains are up to, ask yourself what they stand to gain or think they stand to gain from it. So, a villain will have significantly fewer inhibitions against committing malignant actions and more conditions in which these actions are considered acceptable than most cherry blossom dating online site, but it doesn't mean that inhibitions should be entirely absent, nor does it mean that the villain should consider malignant acts appropriate for any and every occasion.

Closely related to making sure your villain has a motive, make sure that your villain actually has something to gain or at the very least thinks there's something to gain speed dating 2018 philippines box xir villainous activities.


You might also be interested in: When characters whether villains or not! Or does it really just amount to something mildly annoying but not actually harmful, or just happen to get in the way of something your character wants but doesn't actually need, or is the "villain" simply going after something your character really isn't more entitled to than anyone else?

Ask yourself what your villains think they stand to gain from their efforts - and whether they'll get it, and how that might affect the course of the story.

If ads still aren't showing, look into tweaking your browser settings so that they start to show. When applicable, consider having your villains take advantage of the law. Or rather than hiring a hitman to stalk and murder the masked vigilante, maybe your villain starts a rumor that that there's some dangerous object at HQ that's going to be used very soon.

Instead, they send out people hired to do these jobs. Refresh the page to see the result. A sense of completion or satisfaction? Those who use fronts can avoid potentially damaging their own reputations or having to take responsibility should something go amiss, or if their reputations are already damaged, make people think they're working for or with another group.

So unless you're creating a villain who is supposed to be overhyped in-universe, make sure that your villain's actions live up to the reputation, and make them legitimate challenges to take down.

If you let them down on this, you risk creating a very unsatisfied and unhappy audience. If you need inspiration, ask yourself what kinds of horrible things people actually have done.

So potentially, any motivation can be a villainous one - the character just needs to be willing and able to hurt and treat others unfairly over it. Same goes for characters who do something that your character simply doesn't like or agree with. Likewise, you can occasionally find documentaries that examine famous criminals and the like; these can make a good starting point.

Building redundancy, to allow for individual divisions or sections of the organization to fail without taking out a vital portion of the group's infrastructure or function. Most people have complex moral rules that make it possible to do certain "evil" actions under certain circumstances without doing anything and everything evil.

When trying to write a plausible, three-dimensional villain, it's important to remember that most people who commit acts that most would consider "evil" are not actually evil to just anyone for any reason, but instead are evil to specific people for specific reasons.

Not only might these sub-groups be able to carry on operating if anything should happen to the leadership, but should any sordid activities carried out by them come to light, it's easier for the leaders to claim that these things were done without their knowledge or approval.

And will the villain actually get what xe wants, or will it end up not delivering as expected, or even make things worse? If your villains are supposed to be a huge, dangerous threats, make sure they lives up to the reputation! Adblock Click the AdBlock button on the top right of your browser's toolbar and select Don't run on pages on this domain, and then hit Exclude to finish.

Lower Level Organization

Check out the news. I give it a thumb's up, and look forward to seeing more entries in the Portrait of a Villain series, as well as whatever else Nevermet Press has up their sleeves.

Adblock Plus Click the AdBlock Plus button on the top right of your browser's toolbar addons and click Disabled on whosampled. Likewise, if your supposedly super-dangerous villains don't actually do anything worse than inconvenience or annoy the heroes, your villains will come off more as pests than actual threats.

This is possibly because you are running an ad blocker or another browser extension that is preventing ads from showing, or are using browser privacy settings that do not allow ads to show. And pay attention to and study other characters to figure out what might make a good villain!

Three fully developed, drop-in encounters featuring The Desire; four new organizations to help create a rich campaign setting, complete with stats for each organization's leader and minions The Objects of Desire; a collection of new magical masks for 4E The Sword Sisters; a new 4E Paragon Path for PCs bent on revenge Highcourt, City on the Edge; a fully developed microsetting to help get things started includes full color map The Ceremony, a short story where The Desire assassinates a local noble.

Dolores Umbridge was a tyrant - but a teacher who simply expects students to turn their homework in time and show some semblance of decorum in the classroom? In a fault-tolerant system, individual parts of the system can fail or become compromised without the rest of it losing the ability to function and operate.

Training the various divisions of the group on how to fail gracefully, or how to rebalance or avoid taking on the responsibilities of a failed member to avoid cascading failure. If your villain is supposed to be mega-dangerous, then make sure your villain's actions show it.

This won't apply to all villains, but for those it can apply to, this is a great way to ensure that your villains can stick around for a long time without having to resort to contrivances and deus ex machinas to save their hides.

And if you need inspiration for a villain Having the organization divided into relatively autonomous branches, divisions, or cells.

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Then the villain hires some superpowered security, and when the masked vigilante comes after the object apprehends and has the vigilante arrested for trespassing and theft. If the villain's actions all suddenly seem justifiable when it's your hero doing them or seem like something your character would do in that position, there's a good chance you have a problem somewhere.

We've detected that your browser isn't showing ads. This is the sort of crazy experiment I can get behind Having second-in-commands and the like who can immediately assume authority should anything happen to the leadership. If you are running an ad blocker, please disable it on whosampled.

A "villain" who is nothing more than a petty inconvenience isn't a villain. So, someone might be willing to steal money from the widowed landlady if given the opportunity to do so, but that same person might be unwilling to actually kill the landlady for the money if it came down to that.

If applicable, consider having your villains use the law to their advantage - this can make them much more dangerous than otherwise! If you want your villains to be scarily competent, have them take advantage of the law. Pay attention to characters in media and how they make you feel. Don't ask yourself, "What are some horrible things someone might do?

What evil people often want is ultimately the same as what anyone else might want - security, influence, love, comfort, fun, success, etc. Our eBooks offer the following added features: Consider setting your villainous organizations up as fault-tolerant systems. However, that person might kill if it was a really and truly desperate situation - such as if xe owed money to someone who threatened to hurt a loved one if the payment failed to come on time.

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Note that this will eventually lead to the formation of splinter factions, and these splinter groups will form rivalries with each other. Furthermore, the ability to commit one kind of evil does not mean that someone is capable of committing any kind of evil, and someone may only be capable of certain actions when sufficiently desperate.

For a character to be a proper villain, that character must knowingly take action that will lead to excessive and unfair harm to someone else though the character may believe it's fair and justifiedwhether physically, emotionally, financially, etc.

Someone might consider even white lies inexcusable, but think nothing of using threats of violence to make people do what xe wants - and someone else might hold to just the opposite. Let's examine how this all works in practice. This might be frustrating to deal with, but this hardly qualifies the authority figures as villains.

If you're not sure whether your villain is behaving properly villainously or whether your hero might be crossing a line into villainous behavior, try to imagine your hero and villain in reversed positions, doing the exact same things but for their own agendas or causes. Happy to see ads on our site?

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Having the group comprised of many different divisions or cells who operate almost, if not completely autonomously and independently of each other, united only by a common goal or ideal. However, most would not consider it wrong to kill someone who actively posed a threat to the lives of other people in order to save those people.

What makes them evil is the wanton harm they cause in their attempts to get it. Just because someone has done one bad thing, doesn't mean that person will do any bad thing for any reason.